| Note: If you require a more detailed Curriculum Vitae, please contact me.
Work Experience:
I-Imagine 01/07/2003 - 31/05/2004
3d Artist in this gaming company, to which I worked on several platforms, includingXBox,
Playstation 2, and Gamecube.
Job Functions: modelling, texturing, and animation.
Pre-TV Media 01/11/2001 - 30/11/2002
3d and 2d Animator, Designer in TV Production Company.
Job Functions: 3d and 2d Animation, Texturing, Character Design, Graphic Design, Corporate ID
Design.
Education:
Animation Diploma 2000 - 2001
Animation Boston Media House
Pass: 1st Year 3d Studio Max Character Animation
2nd Year Learning Maya Introduction and Transition, Maya Character Animation
Software:
3d - 3d Studio Max 6, Character Studio 4, CAT, and various Plug-ins.
2d - Combustion 3, After Effects 5.5 Pro, Photoshop 7, GoLive CS.
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