__resume

Note: If you require a more detailed Curriculum Vitae, please contact me.

Work Experience:

I-Imagine 01/07/2003 - 31/05/2004

3d Artist in this gaming company, to which I worked on several platforms, includingXBox,
Playstation 2, and Gamecube.

Job Functions: modelling, texturing, and animation.

Pre-TV Media 01/11/2001 - 30/11/2002

3d and 2d Animator, Designer in TV Production Company.

Job Functions: 3d and 2d Animation, Texturing, Character Design, Graphic Design, Corporate ID
Design.

Education:

Animation Diploma 2000 - 2001

Animation Boston Media House
Pass: 1st Year 3d Studio Max Character Animation
2nd Year Learning Maya Introduction and Transition, Maya Character Animation

Software:

3d - 3d Studio Max 6, Character Studio 4, CAT, and various Plug-ins.
2d - Combustion 3, After Effects 5.5 Pro, Photoshop 7, GoLive CS.

All work © Copyright 1999 - 2004 Benjamin Duk unless otherwise stated.